Human Cannonball
About this game
A cannon at the end of the boardwalk and a stick figure who has agreed to this. Set the angle, set the power, and then you have two verbs left: a dive, and a bottle of boost. Bare boards cost you speed and the striped awnings give it back. Spend what you earn on the next one.
How to play
Press once to fix the angle, once more to fix the power. In the air, hold the bottom half of the screen to dive and charge a slam, and the top half to burn boost while there is fuel in the bottle. A dive that lands on something soft is the only way to come off the ground faster than you hit it. The shed between launches says exactly what each upgrade will change.
Developer notes
Written by one person, in the evenings, in Phaser. Notes on what changed and why will land here as the game gets updated.
Changelog
Nothing has changed yet, which is either discipline or the first release. It is the first release.