High Tide
About this game
A wave defense game on a beach at the end of the season. You stand on a tower with a bow and the arrow takes time to arrive, so you lead your shots. Armour is a place rather than a number: aim around the plate, or lob one over the shield. Between waves nothing rushes you.
How to play
Aim with the pointer, hold to draw, release to loose. The arrow falls the whole way, so lead anything that is walking. A plate blocks from any direction, so shoot the head or the legs. A held board only blocks what comes through its face, so arc one over the top. Between waves there is no timer: buy, place turrets, mend the walls, and start the next wave when you are ready.
Developer notes
Written by one person, in the evenings, in Phaser. Notes on what changed and why will land here as the game gets updated.
Changelog
Nothing has changed yet, which is either discipline or the first release. It is the first release.